add Inv plus some JSON-ing

This commit is contained in:
BuildTools 2024-05-10 23:13:04 +02:00
parent b98a3e230c
commit 687f32bca7
9 changed files with 110 additions and 85 deletions

5
.idea/.gitignore vendored Normal file
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@ -0,0 +1,5 @@
# Default ignored files
/shelf/
/workspace.xml
# Editor-based HTTP Client requests
/httpRequests/

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="EMPTY_MODULE" version="4">
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/common/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/dispatch/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/gameserver/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/proto/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/sdkserver/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/xtask/src" isTestSource="false" />
<excludeFolder url="file://$MODULE_DIR$/target" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

8
.idea/modules.xml Normal file
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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/JadeSR-WithInventory.iml" filepath="$PROJECT_DIR$/.idea/JadeSR-WithInventory.iml" />
</modules>
</component>
</project>

6
.idea/vcs.xml Normal file
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

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@ -6,6 +6,9 @@ version.workspace = true
[dependencies]
common.workspace = true
serde = "1.0"
serde_json = "1.0"
ansi_term.workspace = true
anyhow.workspace = true
atomic_refcell.workspace = true

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@ -1,94 +1,76 @@
use anyhow::Result;
use proto::*;
use super::*;
use crate::game::globals;
use serde_json::json;
use serde_json::Value;
use std::fs;
pub async fn on_start_cocoon_stage_cs_req(
session: &PlayerSession,
body: &StartCocoonStageCsReq,
) -> Result<()> {
let player_info = session.player_info();
use crate::{net::PlayerSession, util};
let rsp = StartCocoonStageScRsp {
retcode: 0,
prop_entity_id: body.prop_entity_id,
cocoon_id: body.cocoon_id,
wave: body.wave,
battle_info: Some(SceneBattleInfo {
stage_id: 201012311,
logic_random_seed: 4444,
battle_id: 1,
battle_avatar_list: player_info
.lineup
.avatar_list
.iter()
.map(|avatar| BattleAvatar {
index: avatar.slot,
id: if avatar.id == 8001 {
player_info.hero_basic_type as u32
} else {
avatar.id
},
level: 80,
promotion: 6,
rank: 6,
hp: 10000,
avatar_type: 3,
sp: Some(AmountInfo {
cur_amount: 10000,
max_amount: 10000,
}),
..Default::default()
})
.collect(),
monster_wave_list: globals
.monster_wave_list
.iter()
.map(|monster_list| SceneMonsterWave {
monster_list: monster_list
.iter()
.map(|id| SceneMonsterData {
monster_id: *id,
..Default::default()
})
.collect(),
..Default::default()
})
.collect(),
..Default::default()
}),
};
pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
let json_data = fs::read_to_string("PATH HERE").expect("Failed to read inventory.json");
let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
session.send(CMD_START_COCOON_STAGE_SC_RSP, rsp).await
}
pub async fn on_get_cur_battle_info_cs_req(
session: &PlayerSession,
_body: &GetCurBattleInfoCsReq,
) -> Result<()> {
// Extract ranks
let r1: u32 = json_value[0]["rank"].as_i64().expect("Failed to get rank for Equipment1") as u32;
let r2: u32 = json_value[1]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
let t1: u32 = json_value[0]["tid"].as_i64().expect("Failed") as u32;
let t2: u32 = json_value[1]["tid"].as_i64().expect("Failed") as u32;
let l1: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
let l2: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
//let e_rank3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment3") as u32;
session
.send(
CMD_GET_CUR_BATTLE_INFO_SC_RSP,
GetCurBattleInfoScRsp {
battle_info: Some(SceneBattleInfo::default()),
ffbpkghgmjm: Some(Fjojkdhlonn::default()),
..Default::default()
},
)
.await
}
pub async fn on_pve_battle_result_cs_req(
session: &PlayerSession,
body: &PveBattleResultCsReq,
) -> Result<()> {
session
.send(
CMD_P_V_E_BATTLE_RESULT_SC_RSP,
PveBattleResultScRsp {
CMD_GET_BAG_SC_RSP,
GetBagScRsp {
kkdobdmaipc: vec![],
fllcfpejibd: vec![],
lgjeabihdpn: vec![],
retcode: 0,
end_status: body.end_status,
battle_id: body.battle_id,
..Default::default()
},
equipment_list: vec![
Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: 6, level: l1, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: 6, level: l2, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 59, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 60, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 61, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 62, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 63, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 64, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 65, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 66, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
Equipment {tid: 23024, rank: 1, exp: 0, unique_id: 67, promotion: 0, level: 1, base_avatar_id: 0, is_protected: true, ..Default::default()},
//Equipment {tid: 1, rank: 1, exp: 0, unique_id: 59, promotion: 6, level: 1, base_avatar_id: 0, is_protected: true, ..Default::default()}
],
mbedbdbmekj: 0,
relic_list: vec![
Relic {
unique_id: 1488,
base_avatar_id: 1315, // avatar id
tid: 61202,
level: 15, is_protected: true,
main_affix_id: 1,
sub_affix_list: vec![ RelicAffix { affix_id: 7, cnt: 830, step: 20 }], ..Default::default() }
],
odeefdlejgg: vec![],
niemagjlpdl: vec![],
gddpphikjae: vec![],
macfjibhfad: vec![],
clkjaanbfpp: vec![ 101 ],
// .iter()
// .map(|id| {
// // {
// // tid: *id,
// // num: 500
// // }
// })
// .collect(),
biahmcppikj: vec![],
}
)
.await
}
// let rsp = GetBagScRsp {
//
// }
}

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@ -0,0 +1,4 @@
[
{"tid": 23002, "rank": 3, "exp": 0, "unique_id": 57, "promotion": 6, "level": 75, "base_avatar_id": 0, "is_protected": true},
{"tid": 23015, "rank": 4, "exp": 0, "unique_id": 58, "promotion": 6, "level": 80, "base_avatar_id": 0, "is_protected": true}
]

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@ -105,7 +105,7 @@ dummy! {
GetShareData,
GetTreasureDungeonActivityData,
PlayerReturnInfoQuery,
GetBag,
//GetBag,
GetPlayerBoardData,
GetActivityScheduleConfig,
GetMissionData,

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@ -118,4 +118,5 @@ trait_handler! {
GetTutorialGuideCsReq 1691;
UnlockTutorialGuideCsReq 1630;
GetTutorialCsReq 1661;
GetBagCsReq 561;
}